﻿using Game;
namespace Mekiasm
{
    public class Bellows : ItemFlat
    {
        public static int Index;
        public Bellows() : base("风箱", MekiasmInit.GetFlatTexture(MekiasmInit.R1, "fengxiang"))
        {
        }
        public override string GetDescription(int value)
        {
            return "用于提高熔炉熔炼效率和热能等级的物品";
        }
    }
}
